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Submitted on
April 10, 2010
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Class Assignment: using the Flash 3D API.

Movement = W,A,S,D
Camera = Mouse
Bonus = Q,E

Around 80 lines of code. Making the pseudo camera was the most challenging step.

Stock from cgtextures; Edited in Photoshop.
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:iconfaypony2001:
Faypony2001 Featured By Owner Jul 11, 2013  Hobbyist Digital Artist
AWESOME
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:iconoclictis1:
Oclictis1 Featured By Owner May 31, 2013  Student Digital Artist
I have literally developed a dangerous level of shizophrenia because of this, but it was worth it.
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:icon0bruno:
0Bruno Featured By Owner Apr 25, 2013  Hobbyist Digital Artist
aha
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:icontokipocky:
Tokipocky Featured By Owner Aug 10, 2012  Hobbyist Traditional Artist
WHOA.
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:icongadget97:
Gadget97 Featured By Owner Apr 27, 2012  Hobbyist Artist
This is REALLY creepy
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:icontheawesomeflee:
theawesomeflee Featured By Owner Mar 31, 2012  Hobbyist General Artist
when you fully distort it you should call it, "nightmare mode"
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:iconlinus-deku:
Linus-Deku Featured By Owner Mar 2, 2012  Hobbyist General Artist
this IS creepy...
i was worried something HORRIBLE was gonna jump out (cause people on deviantART are evil like that...)
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:icongodflavoredbagel:
GodFlavoredBagel Featured By Owner Feb 25, 2012
All I'm getting is a black screen...
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:icontherelentlessvoid:
TheRelentlessVoid Featured By Owner Nov 26, 2011  Hobbyist Digital Artist
Mind sharing the code? I'm having a bit of trouble getting my foot in the door with stage3d
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:iconcezkid:
cezkid Featured By Owner Dec 2, 2011  Professional General Artist
Sorry for late response.
This coding was before stage3d(molehill)
I was using .x .y and .z for position in space and .rotateX .rotateY .rotateZ for rotation of movieclips. Sadly I don't have the code, but right now you can use engines such as Flare3D to take advantage of the stage3d feature.
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